About This Game
3rd century BCE. The Warring States period continues in China. After the Zhou empire entered a state of decline, many small states had defected from it. Their number was gradually reduced - many realms were absorbed by their lucky neighbours, and now the Celestial Empire is divided between seven hegemons. This is the era of endless struggle and strife, but at the same time, many aspects of life are developing vigorously: military technology, trade, crafts, philosophy... The Chinese civilization begins to expand carefully, discovering a huge world around itself.
Who can unite the Chinese lands with the firm hand? Will it be a Chinese leader, or will some external force interfere in consolidation of the territory?
In this historical grand strategy, you can choose any of playable ancient countries of East Asia and lead it to the total hegemony. Your goal is to conquer fertile plains, boundless steppes, impassable mountains and create an empire that the world hasn’t ever seen!
dawn of china rise of qin. dawn of china rise of qin
For its price, it's quite a good game. However there are a couple of issues that I would like to see fixed. The timer needs to be changed to turn based. I spent maybe 40 minutes waiting for my economy to grow before I could do anything. If you task switch out of the game, it forces a pause, so during the first 40 minutes, I literally just walked away from my computer and did other things? And once i got my first unit, the game snowballed. I literally started as Gojoseon and walked my army all around China, conquering empty provinces, which made me extremely overpowered. I spent maybe the next 20 minutes just annihilating everyone else. Army health doesnt restore, making you delete units and spend money and time recruiting new ones. I couldnt conquer provinces on the edge of the map because the army screen was in the way, which also cannot be moved around the screen.
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